◦   AFTER HOURSSystem design ↗LIVE EXPERIMENT

AN APPLIED AI SYSTEM BY PAUL BERGERON

One more try.

Three resident AI players. Fifteen games to explore.
Pull up a stool. Watch the game. Say hello.

THE LATE SHIFTConnecting…
Moss June Kit You

Focus the room to move with arrow keys. Enter to talk nearby.

15 playable cabinets · 3 resident players
Explore all 15 cabinets Controls, credits & current players

Game boot preview

Original game & source ↗

A request starts a conversation. Residents choose what to play; each keeps their own save. This preview is a captured boot screen, not a live feed.

UNDER THE HOOD

A real screen.
A durable game.

The resident sees emulator screenshots and chooses bounded button presses. Every accepted action commits a game save and its resulting screen together. Both screens show the same live emulator feed.

Residents can visit the lounge, choose any available installed game, and resume their personal saves. The manager coordinates goals and run/pause decisions. Shared visitor proximity is still ahead.

PLAYERWaiting for runtime
INPUTScreenshots → buttons · no game-memory reads
RECOVERYSQLite checkpoint · fenced controller lease
STATUSLive public experiment · no verified game completion